Chris Grant

Apr 30

[video]

Apr 23

juhana-schulman:

People behind the upcoming video gaming news & culture website Polygon.com

juhana-schulman:

People behind the upcoming video gaming news & culture website Polygon.com

Apr 09

thisistheverge:

Have you seen Polygon?

Feb 28

[video]

Jan 04

This is a hello post

I pitched it as a supergroup. The slide on my presentation was a Crosby, Stills, Nash & Young album cover not because I have any particular affinity for “Teach Your Children” but because the super-constituents themselves are right in the band’s name. My supposition was that making a dent in video game coverage in 2012 would require more than great content – which I know this team can deliver – and more than great technology – which I know Vox Media can deliver. It would require visibility, insight, and dedication, which are far more difficult to ensure.

While I wouldn’t call assembling this murderer’s row of gaming writers an “easy task,” I was frequently surprised at how eager people were to be a part of something new. Like I wrote in my goodbye post, video game media is changing and has been changing for as long as I can remember. Some organizations can’t accommodate that change and we’ve seen the results.

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Jul 18

Fishtown Zoning Meeting = 10 ayes, 0 nays


We finally had our neighborhood zoning meeting. We arrived early (thanks to Erin!), with our presentation in hand (think high school science project). The board members arrived one by one but – what’s this? – there’s no community members.

A handful finally showed up (maybe 2-3?) but, for the most part, the decision was made by the Fishtown Neighborhood Association and the lone representative of the New Kensington CDC (they have jurisdiction over Frankford Ave.). Their verdict: 10 in favor of, 0 opposed (with the proviso that we do not get a curb cut as planned).Victory is ours! Now, we’re scheduled to do battle with the Philadelphia Zoning Board of Adjustments (ZBA) next Wednesday.

Jul 14

[video]

On AOTS, talking E3 “winners”

On the last day of E3, I found myself racing down Olympic Blvd., following the combined advice of the show’s producer and my trusty rental GPS, looking for the E! Studios which also house the G4 crew (who were previously in Santa Monica I’m told). I was asked to offer my thoughts on who “won” E3 for their The Loop segment. My call: Sony, for all sorts of reasons (one of which is believing they aren’t going to nix the $499 price point). Watch for Chris Gore stepping all over my Chris Grant prompt, and the ensuing funny face I throw his way.

May 30

On GameOne, talking Gamers Days

GameOne

I’m back-dating this one, since GameTrailers only recently added permalinks to their GameOne program. Now, I can link you straight to my appearance on their Beyond the Headline segment where I spoke with the always pleasant Daniel Kayser about the run of pre-E3 Gamers Day events from folks like Sony, Ubisoft, and Nintendo.

A note, I myself did not attend any of the above events personally, only managed the coverage and the writers that did attend. This is because, unlike most of my colleagues, Joystiq does not (and has never) accepted press junkets. This means that if we don’t have somebody local, we either pay out of our own pocket or don’t go at all.

May 19

On AOTS, talking Halo 3 beta delay

Bungie: We are SO mad at you. Well, not really, but if you found yourself hanging out on the internet last Wednesday, the mulling crowds of virtual townsfolk replete with virtual pitchforks and virtual torches probably gave you the distinct impression that castles were being stormed and the evil scientists that reside therein would, any minute now, be pulled asunder by the bloodthirsty mob. However, that crowd of 19th-century villagers turned out to be more like crying two-year-olds. They threw a tantrum until Bungie shoved a bottle in the form of one fully operable Halo 3 beta in their collectively crying maw. Tantrum over.

But, before that happened, I was invited onto G4’s Attack of the Show to talk about the meltdown as it was melting down. I’m not getting better at television appearances. Try playing this game: count the number of times I blink. I lost count at 8,542.